Playwright test report

Overall status: passed

This public report intentionally omits errors, output, attachments, traces, and configuration.

TestStatusAttemptsDuration
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites ADD layers (low-intensity opaque colors) to the expected RGBA pixel (webgl2)passed15455 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites ALPHA_BLEND layers (low-intensity opaque colors) to the expected RGBA pixel (webgl2)passed15710 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites ALPHA_BLEND layers (translucent colors) to the expected RGBA pixel (webgl2)passed15878 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites ALPHA_BLEND premultiplied layers (translucent) to the same straight RGBA as straight storage (webgl2)passed15465 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites ALPHA_BLEND translucent layers from 64x64 sources into the 8x8 target at the canonical RGBA (webgl2)passed15159 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites ALPHA_MAX layers (low-intensity opaque colors) to the expected RGBA pixel (webgl2)passed15486 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites ALPHA_MAX layers (translucent colors) to the expected RGBA pixel (webgl2)passed15595 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites MULTIPLY layers (low-intensity opaque colors) to the expected RGBA pixel (webgl2)passed15570 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites MULTIPLY layers (translucent colors) to the expected RGBA pixel (webgl2)passed15756 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites MULTIPLY layers to the expected pixel (webgl2)passed16408 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites SCREEN layers (low-intensity opaque colors) to the expected RGBA pixel (webgl2)passed15472 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites SCREEN layers (translucent colors) to the expected RGBA pixel (webgl2)passed15607 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites SUBTRACT layers (low-intensity opaque colors) to the expected RGBA pixel (webgl2)passed15908 ms
> > packages/tools/tests/test/playwright/multiTexture.webgl2.test.ts > MultiTexture real-engine integration > composites SUBTRACT layers (translucent colors) to the expected RGBA pixel (webgl2)passed15496 ms
> > packages/tools/tests/test/playwright/multiTextureOpsEquivalence.webgl2.test.ts > MultiTexture layered ops equivalence > addLayerAsync: mutation equals direct instantiationpassed1414 ms
> > packages/tools/tests/test/playwright/multiTextureOpsEquivalence.webgl2.test.ts > MultiTexture layered ops equivalence > failed layer shift clears stale slot: mutation equals direct instantiationpassed1407 ms
> > packages/tools/tests/test/playwright/multiTextureOpsEquivalence.webgl2.test.ts > MultiTexture layered ops equivalence > insertLayerAsync: mutation equals direct instantiationpassed1454 ms
> > packages/tools/tests/test/playwright/multiTextureOpsEquivalence.webgl2.test.ts > MultiTexture layered ops equivalence > mixed insert-remove-add: mutation equals direct instantiationpassed1403 ms
> > packages/tools/tests/test/playwright/multiTextureOpsEquivalence.webgl2.test.ts > MultiTexture layered ops equivalence > removeLayerAsync: mutation equals direct instantiationpassed1403 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Advanced shadowspassed1446 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Advanced shadows (right handed)passed1465 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Alpha-to-coverage transparent overlappassed1846 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Area Lights - PBRpassed1451 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Area Lights - Standard Materialpassed1466 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Asset Container Instantiate to Scenepassed1261 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Asset Container Instantiate to Scene 2passed1381 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Attractorspassed11214 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Background material blurpassed11108 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Basis loaderpassed11254 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Billboardpassed1269 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Bonespassed1408 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Bones and morphs computation orderpassed1586 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > cascaded-shadow-maps-and-flying-saucerspassed21838 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > CellMaterial point lights with finite rangepassed1991 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > change-texture-of-materialpassed1882 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Chartingpassed1476 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Clustered Light Serializationpassed11177 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Clustered Lighting (lhs pbr material)passed11055 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Clustered Lighting (lhs pbr nodematerial)passed11113 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Clustered Lighting (lhs std material)passed11127 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Clustered Lighting (lhs std nodematerial)passed11176 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Clustered Lighting (pbr sheen)passed11094 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Clustered Lighting (rhs pbr material)passed11040 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Clustered Lighting (rhs pbr nodematerial)passed1984 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Clustered Lighting (rhs std material)passed11189 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Clustered Lighting (rhs std nodematerial)passed11036 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Color Gradingpassed1867 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Command encoder order in WebGPU 1passed11665 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Command encoder order in WebGPU 2passed1302 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Conductor Transmissionpassed12284 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > CSGpassed1636 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > cube-reflection-with-probe-and-mirrorspassed11003 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > cube-with-holes-using-stencil-bufferpassed1317 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Custom material with depth rendererpassed1269 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Custom render targetpassed1360 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > custom-handling-of-materials-for-render-target-passpassed11080 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Decal Mappassed12367 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Decal map PPpassed12978 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Depth of fieldpassed1312 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > depth-rendererpassed1968 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > DepthRenderer rhspassed1597 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Detail mappassed1890 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Displacement mappassed1342 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Dithered Tile Fade Material Pluginpassed1752 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Dynamic Texture context clippassed1857 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Espilitpassed13419 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Export GLTF Extension KHR_texture_transformpassed1450 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > EXR Loaderpassed13142 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FBX loader - cube + Phong materialpassed1842 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FBX loader - material propertiespassed1889 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FBX loader - multi-material submeshespassed1797 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FBX loader - texture slotspassed11013 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FBX loader - UV transformpassed1832 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Flat2009passed21802 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FlyCamera framerate-independent movementpassed1772 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Fogpassed1270 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph geometry renderer - Beautypassed11201 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph geometry renderer - Geometry onlypassed11073 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph geometry renderer - Normalspassed11138 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph geometry renderer - NRGEpassed11154 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph motion blur object basedpassed11949 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph motion blur screen basedpassed11979 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph motion blur skinnedpassed11764 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph multi-render targetspassed1887 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge csm shadowspassed11321 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge csm shadows with autoCalcDepthBoundspassed12655 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge custom renderingpassed11213 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge glow layerpassed12072 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge highlight layerpassed11381 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge motion blurpassed11802 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge multi-render targetspassed1864 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge OITpassed1949 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge OIT (Geometry renderer)passed1976 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge rig camerapassed11395 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge shadowspassed11130 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge SSR cubepassed11733 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge transmissionpassed11613 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph nrge volumetric lightingpassed11433 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph object renderer - Beauty referencepassed11029 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph OITpassed1957 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FrameGraph volumetric lightingpassed11742 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FreeCamera framerate-independent movementpassed1769 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Fresnelpassed1677 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > FSR1 render pipelinepassed1356 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Furnace Test (Legacy) for Metal-Roughpassed1879 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Furnace Test (Legacy) for Spec-Glosspassed1836 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Furnace Test for Metal-Roughpassed1880 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Furnace Test for Spec-Glosspassed1819 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Gaussian Splatting GPU Pickingpassed11747 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Gaussian Splatting Overdrawpassed11987 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Gaussian Splatting Projected Sizepassed13654 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Gizmospassed11779 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Glow layer with vertex alphapassed11173 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > GLTF Extension EXT_mesh_gpu_instancingpassed1782 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > glTF Loader - PBRMaterial Scatter Color Densitypassed13256 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > glTF Loader - PBRMaterial Scatter Strength Thin-Walledpassed12912 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > GLTF Mesh Primitive Attribute Testpassed1383 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > GLTF Normalspassed1415 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > GLTF Serializer Morph Target Animationpassed1440 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > GLTF Serializer multimaterial with raw texturepassed1440 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > GPU Particles - Attractors Multiplepassed11366 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > GPU Particles - Attractors Ringpassed11208 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > GPU Particles - Emitters - Spherepassed11307 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > GPU Particles - Local Spacepassed11219 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Grid Materialpassed1441 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Ground Projectionpassed11264 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > HAL Latticepassed1949 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > HDR Sky Material as IBLpassed1870 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Heartpassed12793 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Hill Valleypassed12710 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > IBL Screen-space Shadowing Left-Handedpassed11650 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > IBL Screen-space Shadowing Right-Handedpassed11462 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > IBL Voxel Shadowingpassed12439 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > IBL Voxel Shadowing Left-Handedpassed12041 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > IBL Voxel Shadowing Right-Handedpassed11521 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Instanced Bonespassed1802 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Instances + GBR + motion blurpassed1507 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Instances + motion blurpassed1638 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Instances with color bufferpassed1254 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Lenspassed1306 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Lens render pipelinepassed1551 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > lens-flarepassed11648 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Light Projection Texturepassed1337 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Lighting Volumepassed11430 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Linespassed1341 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Load babylon files with same geometry uniqueIdpassed1264 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Local cubemapspassed1698 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > LODpassed1360 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Material Pluginpassed1257 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Mesh blending - classic parity referencepassed1271 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Mesh blending - coastal cliff scenerypassed11644 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Mesh blending - FrameGraph alpha cutoff coveragepassed1307 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Mesh blending - FrameGraph paritypassed1324 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Mesh blending - HDR SceneColorpassed1278 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Mesh blending - mixed radius continuationpassed1284 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Mesh blending - NRGE without albedopassed1340 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Mesh blending - shadow attenuation disabledpassed1275 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Mesh blending - shadow attenuation enabledpassed1271 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Mesh blending - viewport-edge continuationpassed1298 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > MeshSimplificationpassed11250 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Multi cameras and output render targetpassed1282 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Multi cameras and output render target with depth texture (D24)passed1273 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Multi Scale Grid Materialpassed1384 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > MultiRenderTarget with different texture typespassed1388 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > MultiSample render targetspassed1272 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > needDepthPrePasspassed1773 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > needDepthPrePass StandardMaterial alpha test (diffuse, opacity texture, vertex, material, instance colour, opacity fresnel)passed11251 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > NME Shadow Mappassed11220 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Node geometrypassed1808 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Node Geometry - Building generatorpassed12731 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Normalspassed1436 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Normed 16 bits texture formatspassed1905 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Object ID and mesh tag - FrameGraph mesh tag firstpassed1354 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Object ID and mesh tag - FrameGraph object ID firstpassed1361 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Object ID and mesh tag - Geometry buffer rendererpassed1380 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Object ID texture - FrameGraph geometry rendererpassed1916 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Fuzz Weight vs Fuzz Roughness - Furnace Testpassed1935 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Geometry Opacitypassed12213 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR glTF Surface Tintingpassed16395 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR IBL Furnace Test for Dielectric Energy Compensationpassed1826 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR IBL Furnace Test for Metal Energy Compensationpassed1840 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR IBL Furnace Test for Metal-Roughpassed1850 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR IBL Furnace Test for Thin Film Transparencypassed11788 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface Color Scaling - IBLpassed12238 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface Dense Scattering - Analytic Lightspassed23135 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface Dense Scattering - IBLpassed11996 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface Dense Scattering - Realtime IBLpassed13845 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface Scatter Anisotropy - glTFpassed13215 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface Scatter Color Density - glTFpassed12190 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface Scatter Strength - glTFpassed12879 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface Scatter Strength Thin-Walled - glTFpassed13215 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface SSS Frame Graph - Analytic Lightspassed12661 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface SSS Frame Graph - Shadows - Combination Lightspassed15109 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface SSS Frame Graph - Shadows - IBLpassed15200 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface Transmission Blending - Analytic Lightspassed11765 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Subsurface Transmission Blending - IBLpassed12787 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Thin Film Thickness VS IOR - Furnace Testpassed1927 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Thin Film Thickness VS IOR Metal - Furnace Testpassed1967 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Thin Film Weight VS IOR - Furnace Testpassed1931 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Thin Walled Subsurface Anisotropy - IBLpassed12067 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Thin Walled Subsurface Anisotropy - Realtime IBLpassed11986 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Thin Walled Subsurface Transmission Blending - IBLpassed13792 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Thin Walled Transmission IOR vs Roughness - Analytic Lightspassed11082 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Thin Walled Transmission IOR vs Roughness - IBLpassed12026 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Transmission Dense Scattering - IBLpassed12369 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > OpenPBR Transmission Dense Scattering - SHpassed12157 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Order independent transparencypassed1261 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Overcast Sky Materialpassed1376 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Particlespassed1272 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Particles - Attractorspassed11455 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Particles - Billboard Ypassed11173 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Particles - Emitters - Boxpassed1927 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Particles - Emitters - Conepassed1786 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Particles - Emitters - Cylinderpassed1818 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Particles - Emitters - Directed Conepassed1810 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Particles - Emitters - Directed Cylinderpassed11160 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Particles - Emitters - Directed Spherepassed1813 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Particles - Emitters - Meshpassed1879 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Particles - Emitters - Spherepassed1830 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Picking Visual Testpassed1281 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > pillars-sphere-and-torus-with-PCSS-shadowspassed1611 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > point light shadowspassed1292 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Prepass + mirror, with postprocessespassed1525 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Prepass + mirror, without postprocesspassed1547 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Prepass MBlur + Lenspassed1469 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Prepass SSAO + instanced bonespassed1427 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Prepass SSAO + instancespassed1444 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Prepass SSAO + LODpassed1333 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Prepass SSAO + MSAApassed1405 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Prepass SSAO + particlespassed1429 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Prepass SSAO + point lightpassed1462 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Prepass SSAO + thin instancespassed1331 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Procedural texture with NMEpassed1880 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > procedural-texture-with-node-materialpassed1273 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Refraction local cube map STDpassed1453 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Render target texture with clustered lightspassed11220 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Render to 3D RTpassed11165 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Retailpassed12016 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Reverse depth buffer and CSM shadowspassed1393 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Reverse depth buffer and shadowspassed1327 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > RH billboardpassed1899 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Ribbon morphingpassed1803 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Sample depth texturepassed1277 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Scissor testpassed1276 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Scissor test with 0.9 hardware scalingpassed1290 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Scissor test with 1.5 hardware scalingpassed1280 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Selection outline layer instance selected with LODpassed1916 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Selection outline layer with instances and LODpassed11104 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > SerializeScene and ImportMesh with string skeletonIdspassed1505 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Shadow depth wrapperspassed1800 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Shadows and LODspassed1257 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Shadows CSM and LODspassed1262 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > show-multiple-guispassed1377 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Simple refractionpassed11057 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Simple Sky Materialpassed1368 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > simple-custom-shaderpassed1259 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > simple-render-target-with-blue-spherespassed1274 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > simple-sphere-in-4-mirrorspassed1312 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > skybox-with-boomboxpassed1774 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > soft-transparent-shadowspassed1541 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Solid particle systempassed1950 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Solid Particle System Mixed Model Windingpassed11347 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > SpaceDeKpassed12599 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Specular reflectance models for IBLpassed12060 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > sphere-with-custom-shader-to-display-wireframe-using-glow-layerpassed1688 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Sponzapassed13298 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Spotlight shadowspassed11108 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > StandardMaterial skips out-of-range lightingpassed1930 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Test updateTextureDatapassed1272 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Texture cachepassed1829 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Texture Repetition - Standard Materialpassed11480 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Textured - Area Lights - PBRpassed13944 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Textured - Area Lights - Standard Materialpassed11505 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Thin Instancespassed1298 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > torus-knot-mirrorpassed1641 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > USD loader - analytic primitivespassed12156 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > USD loader - PBR materialspassed11813 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Vertex buffers with non aligned stridespassed1417 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Vertex Pulling - Index Buffer Variantspassed11015 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Vertex Pulling - Normals UVs Colors Tangentspassed11326 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Vertex Pulling - UV Channels 1-6passed11178 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Viperpassed11053 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Volumetric Light Scattering Post Process with Morph Targetspassed11157 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > water-materialpassed1839 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > White balance post-processpassed1967 ms
> > packages/tools/tests/test/playwright/visualization.webgl2.test.ts > Windows cafepassed14378 ms